pwn.dog

Windows

16 Kilobytes in the Clear: Decrypting Overwatch 2 Without Running It

Overwatch 2's 47 MB .text section ships encrypted at entropy 8.000, decrypted lazily one page at a time by Blizzard's Eidolon protector. The pad that decrypts it is 16 KB of plaintext bytes sitting in Overwatch_loader.dll, in the same folder, read circularly across the whole section. 99.84% of the game's code recovered from two files on disk - no key, no memory dump, no running process. Plus the 22 functions Eidolon guts entirely, and an honest account of the four times I fooled myself on the way.

The Engine Room: AMD's Detours-Based Hook Library (amdihk64)

Part 2 of the Anti-Lag+ teardown. A deep dive into amdihk64 - a Microsoft Detours-based inline-hook engine that ships in the same driver package and also hooks raw input. It's a sibling to the Delag detour from Part 1; I couldn't prove it's on the Anti-Lag+ path itself, and I say so.